But long before Unity was being used to make platformers and VR apps, it was being used to make 3D shooters; usually of the FPS persuasion. 3D action was Unity’s original purpose and it’s still what ...
Following the purchase of Everyplay creator Applifier just before GDC, Unity has taken to its blog to announce yet another acquisition, this time in the form of Playnomics. The company compiles player ...
Germany artificial intelligence middleware provider xaitment has announced it's bringing its products to mobile. Launched at GDC, xaitMap for Unity and xaitControl for Unity hook into the cross ...
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
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