简鹿办公了解到,正如预期,今天官方正式发布了稳定版 Wine 11.0。此次更新标志着这一开源软件发展的重要里程碑——,旨在让 Windows 游戏和应用程序能够在基于 Linux 及其他平台的操作系统上运行。此外,Wine 项目也是 Valve ...
Wine 是一款广受欢迎的兼容层工具,能让 Linux 和 macOS 用户直接运行 Windows 应用。近日,Wine 项目正式发布了 Wine 11.0,这是一次偏向底层架构与性能提升的重要更新,其中最值得关注的,就是 全新 WoW64 ...
AMD终止AMDVLK开源显卡驱动,全力支持Mesa RADV社区项目,简化Linux Vulkan驱动策略,提升Radeon显卡性能。了解更多详情! AMD 于 9 月 15 日宣布将停止开源 AMDVLK 驱动,转而使用 Mesa RADV 社区驱动项目来满足 Linux 上的 Vulkan 需求。 这一变化早有预兆。今年 5 月,AMD 已 ...
Valve recently announced that it was independently developing its own open source shader compiler (called "ACO") for Linux to act as an alternative for the existing LLVM compiler. Now, I realize ...
IT之家 11 月 26 日消息,据科技媒体 phoronix 今天报道,一名英伟达工程师似乎有意协助谷歌将 Linux 版 Chrome / Chromium 浏览器增添 Vulkan 视频解码功能。 IT之家在此援引 phoronix,Linux 系统的 Chrome / Chromium 浏览器主要依靠 Video Acceleration API(VA-API)来实现 GPU 视频解码 ...
The D7VK project for providing Direct3D 7 support on Linux with Wine / Proton has expanded in the version 1.1 release to add ...
The look of games on Linux-based Steam machines and mobile devices should improve significantly with the soon-to-be-released Vulkan API (application programming interface). Vulkan can be used for many ...
As usual, Nvidia offers the best graphics drivers for Linux gaming. That’s why I advise everyone interested in Steam machines to choose hardware with Nvidia graphics, not an AMD graphics processor.
The look of games on Linux-based Steam machines and mobile devices should improve significantly with the soon-to-be-released Vulkan API (application programming interface). Vulkan can be used for many ...
Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only heard the name. In essence, mesh ...
Update, April 4: Valve respond to delisting of Steam Machines and recommit to opening up PC gaming. Valve have publicly responded to the delisting of Steam Machines from the Steam store page, ...
The Khronos Group have been busy helping free game-makers from the clutches of the DirectX API with new Vulkan functionality, but it was feared the new multi-GPU support for the open-source API was ...
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